A Dragons Quest Update 1 - Player Movement
Devlog for Player Movement - 26/4
In peer reviews, as there was not a lot playable at this stage, I have to adjust the parameters of the screen as the player Icon moves above the top of the screen, but sits above the bottom. This is a simple fix of moving the boundary lower in the game and has been rectified, but not updated to the current version.
I have spent time making a moving sprite using https://www.piskelapp.com/p/create/sprite - a free pixel sprite creator and (although poorly made as I am no artist) it serves the purpose of the player character.
The Next things I will be working on are, the Background, making the enemy sprites, the fireball sprite and the enemy bullet (Crossbow bolt) sprite, making an animation for the player character to shoot the fireballs and block with their wings and for the enemy to shoot. (Not specifically in that order)
Files
A Dragons Quest
The Final release of my Utas Game.
Status | In development |
Author | utas-kristan |
Genre | Action, Shooter |
Tags | Side Scroller, Singleplayer |
More posts
- Dragon Quest Update 6 - Documentation + User GuideMay 29, 2024
- A Dragons Quest Update 5 - Interface and PolishMay 24, 2024
- A Dragons Quest Update 4 : Presentation and GraphicsMay 19, 2024
- A Dragons Quest Update 3 - Enemies / Interaction / PuzzlesMay 12, 2024
- A Dragons Quest Update 2.1 - Level BlockingMay 05, 2024
- A Dragons Quest CreationApr 10, 2024
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