Pong Assignment (Base)


Spent Many hours into one night making sure the BASE retirements were met (was having trouble with current build so started again from scratch), using the skills taught from our Tutorials 01 to 04, as well as Information and coding from the Unity Documentation Website.

https://docs.unity3d.com/Manual/Unity2D.html

https://docs.unity3d.com/Manual/Physics2DReference.html

https://docs.unity3d.com/ScriptReference/Rigidbody2D.AddForce.html

For the Initial Upload I have made the Pong Game as a "Bare Bones" Game.

The Paddles Move Independently -- Left Paddle use W, S - Right Paddle Uses Up, Down Arrows.

They Hit the upper and lower Boundary walls and stop on Impact,

The Pong Ball Starts in the Middle and begins moving in a Random Direction (albeit to quickly ATM - will adjust)

The Pong Ball Bounces off the walls and Paddles wile maintaining its momentum (and so far hasn't gotten stuck)

The "Court" is a simple black and white layout with a Line down the middle.

I plan on updating this before the cut of date.

Files

Pong Assignment.zip Play in browser
Mar 16, 2024

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